Patch 61.1.1 Notes
Balance changes and fixing transformations.
Welcome to Patch 61.1.1 ! This patch has a few balance changes in addition to bug fixes (mostly centering around some issues with transformation of characters).
Balance Changes
As a note, these changes will not show up in the collection screen until the next client update.
Prince Arthur
Old: 3 cost 3/3 -> New: 4 cost 5/5
Prince/Princess strategies were showing up too much in games and presenting numbers too big for such a linear strategy. Long term we’d like to find other ways to increase the viability of these builds, but for now we’re reverting Arthur.
The Round Table
Old: 6 cost -> New: 7 cost
The Round Table is one of the best treasures in the game, and has too consistently led to monster Treant builds when you find it. Level 7 fits its power level better.
Heartwood Elder
Old: Neutral 2/9 -> New: Good 5/7
With Round Table harder to find we wanted to give some love back to Treants. So we’re giving a slight buff to Heartwood Elder to hopefully make it more appealing in the midgame.
Gingerbread Party
Old: 4 cost -> New: 3 cost
Imagine throwing a party and having no one show up! The Gingerbread Witch asked us to reduce the cost by one on her spell, and we listen to the players AND our characters.
Bug Fixes
- Improved the in-game pairings to more closely follow round-robin pairings.
- Different dead players now all count as the same player for the purposes of pairings (meaning you can no longer play against dead players back to back).
- Mihri, King Lion now counts past upgrades when you switch into him.
- Transforming into an upgraded Prince or Princess no longer counts as an upgrade for Mihri.
- Fixed a bug where granted abilities (Trophy Hunter, Sad Dracula, etc.) were being lost when a character was temporarily transformed.
- When a character is temporarily transformed multiple times in the same round, it will now correctly transform back into its original form.
- When a character completes its Quest and is then temporarily transformed, it will now correctly upgrade when it transforms back.
- Fixed a bug where Blind Mouse could get higher level treasures than intended after being temporarily transformed.
- Humpty Dumpty no longer triggers Muerte's ability when it dies.
- Fixed an issue that was causing Mimic to not double Helm of the Ugly Gosling's ability.
- Lancelot can no longer complete his quest while in hand.
- Attack bonuses from your opponent's Eye of Ares no longer show when you return to the shop.
Note: this article was originally published on Storybook Brawl's news feed on Steam.